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I think charisma roles should never replace role play. A charisma roll typically just accompanies roll play. I think it never really matters how the actual role play goes, as long as the player can explain to me what they’re trying to say / do even if it’s tough for them to act @hexcrawl/1570144988197171200
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I also think int rolls for puzzles is totally fine. It gives you an out in case you made a puzzle no one can figure out lol.
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To clarify what I mean by charisma rolls should not replace role play. The order should always go-> player speaks to an NPC in some way-> you as a GM decide that you their conversation requires a roll. It should never have a player asks for charisma roll before talking.